Project SRM 2D

Top view space shooter game for mobile devices created on Marmalade SDK [formerly known as Airplay SDK].
The game should have including fighting in space, asteroid fields and planetary battles.
The project was canceled.

Game design, level design and graphic by Daniel Moravek.
Gameplay and tools programming by Martin Zima.

SpaceRage1
SpaceRage2
SpaceRage3
SpaceRage4
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