BlueLine

Gravity Egypt for Unreal Tournament 2004

Bombing Run map in tech-Egyptian style for Unreal Tournament 2004 (Unreal Engine 2.0).
The map was built mostly from Constructive Solid Geometry (CSG) and stock assets.

GravityEgypt map for UT2004 image1
GravityEgypt map for UT2004 image2
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GravityEgypt map for UT2004 image5